Angled Views

This is an original post by The Animaster in 2004

Angled Views This is the trickiest part of drawing: Angled views and Positions. In doing so, you’ll need to know the relation between the anime character, and it’s ‘axis lines’. All characters, boy and girl, and even abominations, have some sort of axis lines behind the position they are standing, sitting or viewed in. This tutorial will show you those basic lines, and some examples on how to draw ‘onto’ them.
Basically, the ‘axis lines’ make up a stick figure of the character. So if your good at drawing stick drawings, then you’ll be good at this.The first line you should start with is the head. Simple. Just draw an oval like so. In angled views, however, make this oval sort of taper toward the area where the chin is (see example #3). Doing so will give you more perspective when you draw the face.
Next, draw the body axis line. This is just a plain straight line, unless you want your character to look as if it’s slouching, because even if you want your character to be bending, this line will remain almost straight (unless it’s a gymnast), and the bend occurs at the other end of this line.
Draw the shoulder line. This is actually a narrow oval, because you don’t want your character to look flat. This will give your character some depth. Now this oval isn’t just flatly pasted onto the body line. To look at it, see the the body line as going through the center of the oval.
Draw the leg lines. Now these aren’t just straight lines. If the character is bending it’s knees somewhat, these lines would break off sharply (see example #1). End these two (or four) lines with a short line pointing in the direction the feet would be pointing.
Draw the arm lines. Each line is composed of two line segments, just like in the leg lines. The first segment is the upper arm segment, which starts at one end of the shoulder line and ends a little above the level where the body line ends. The second segment branches from this one and ends near the mid section of the upper leg line segment (alloting space for the hands).
EXAMPLE 1This example clearly shows how bent the elbows and knees are. Both lines are made of two segments, and the second segment of each always comes sharply off the other. Notice the angle the shoulder oval is at and how it disappears behind the head oval.
EXAMPLE 2This example shows the shoulder oval overlapping the head oval. This means that the head will be partly obscured from vision by the body. This is why the shoulder oval can be so important in angled views.
EXAMPLE 3This example shows how you should taper the head oval when drawing angled views. It gives you more perspective over your character’s position. A view like this is oftenly crummy though, and even I don’t like drawing anime in near-top views like this.


Male Eyes

Originally created by Sarah Franks.

STEP ONE. Draw a curved line. This line
will serve as the top lash line.
STEP TWO. Draw a second curved line
underneath the top lash line, making a bump on the left side to create a
lemon shape. Keep the right side rounded and let the two lines
STEP THREE. Close off the bump in the
lemon shape to create the tear gland, and draw two lines above and below
the lash lines. These are the skin creases; for best results, follow the
contour of the lash line.
STEP FOUR. Draw a three-quarter circle,
not letting the bottom of the circle touch the bottom lash line. Inside
the circle, draw two more smaller, overlapping ones, which will eventually
become the pupil and highlight.
STEP FIVE. Fill in the pupil and darken
the top lash line slightly, putting the most emphasis in the middle.
Except in the case of drag queens, most men do not wear eyeliner, so be
sure not to darken it too much or it won’t look realistic.
STEP SIX. Above the eye, create the
eyebrow. Men’s eyebrows tend to be bushier and longer than women’s,
meaning there will be more stray hairs. Create short strokes in the
direction away from the nose; if you like, you can add stray hairs at the
innermost part of the eyebrow and underneath or on top of the brow as
STEP SEVEN. Here we will draw the eyelashes. As much as they hate to admit it, men do have them, though they are extremely subtle. In a full portrait, it is usually unnecessary to draw eyelashes on men, but if you are doing a close-up
image, this part is needed for the realism. Draw short, simple lines on the top lash and bottom crease. Don’t make them too long. A good rule of thumb for drawing eyelashes on the top lash line is to not allow them to extend past the crease and not to draw them past the middle of the
STEP EIGHT. First shade the tear gland, then fill in the iris. The way I recommend doing it is to darken the outer edge and make a gradient effect from dark to light towards the center. Add darker flecks or linear shapes throughout the iris to make the eyes appearreal. If you are drawing lighter eyes, just lighten the
STEP NINE. Now add shading to create
depth. Make sure to shade below and above both crease lines and especially shading to the top and sides of the white of the eye. Many people forget to shade the white of the eye, making the eyes appear flat and


Congratulations! You can now easily make
realistic male eyes. Always remember, however, that eyes are like fingerprints
in that no person’s eyes are exactly the same as another’s. Experiment with eye
shapes, sizes, and colors!

Guy’s Head (Front)

This is an original post by The Animaster in 2003

This is a quick way to draw a boy’s head. Actually, I use the term ‘boy’ lightly here. This guy’s a guy, wouldn’t want to call him ‘boy’.
Draw the face. An anime guy is typically rougher in nature compared to the delicate anime girl. Start with a line, more or less curved, going down. Halfway, or slightly more down the center of the estimated face height, branch the line into a straight, sharp one, going to the center. A guy’s chin is usually more broad, so make a curved line for the chin like so. Then start another sharp line diagonally up, and continue the line to finish the rest of this side.
Draw the nose. A guy’s nose is more triangular than a girl’s, with less curves. Start with a rather straight line going down, then make a line branching off from that, curved or not, and finish with another line of your choice.
Draw the eyes. Start with the upper eye lines. Depending on where the nose faces (or in this case, where the shadowed area of it is), that’s where you start drawing the first line. In this example, since the shadowed area is on the character’s left side, I start drawing the upper eye line there, from the inside going out.
Draw the ears. This is a simple task, but remember that the ear should be in correct alignment with the eyes. Notice how the tip of the ears go slightly above the top eye level. So begin the line from the top eye level, going up, then curving down, slightly below the bottom eye level.
Draw the hair. But not all of it yet. Draw only the part which separates the boundary of the face and the hair/head
Draw the head line. This is a very important line, which helps in determining where to place the outer rim of the hair. This line is an extension of the face lines, sort of the ‘skull’ of the character.
Draw the rest of the hair. Now that you can see where the head ends, you can top it with hair, not so bulgy, and not too flat either. Just right.
Draw the neck. Start with the two neck lines, then the collar bone lines, the throat lines, and last, the shoulder blades
Draw the mouth. Almost forgot to? By now you might’ve already. Sometimes I draw the mouth after drawing the nose… or the eyes. You can draw the mouth between any of the steps, I guess. Touch up any other part, and you’re finished. Now you can draw the rest of the body.


Girls Head (Front)

    This is a quick way to draw a girl’s head. The girl here is someone between 14 to 20 years old. Younger anime girls have wider cheeks, and usually larger eyes. But I guess the majority of you guys and gals would probably want to draw teenagers, right? Afterall… it is the most shapely thing to draw. 
     First, draw the face lines. I usually start with the left, going to the right. Start by drawing a slightly curved line down, then, slightly halfway down the estimated height of the face, make another, steeper curved line inwards to the center of the face. 

     From the bottom (chin), start another curved line up. This will complete the chin, but not the full side of the face. The rest of the face ends with a line on the other side, going down. 

Draw the nose. Here, the girl’s nose is a little squiggly, triangular shape. The first line is drawn going downwards. Then, draw a sharp line upwards, and continue with a curved line. 
     Draw the Eyes. First, start with the upper eye lines. Usually, depending on the where the nose faces, that’s where you start drawing the first line. Here, since the nose seems to be facing (rather, shadowing) the character’s left side, I start drawing on that side. Start the eye line from the inside of the face goin outwards. Do the other eye line from the out going in. 
Continue drawing so. 
Draw the ears. You can start from either side of the face: it doesn’t really matter. But start from the top, going down.
Draw the hair… but not all yet. Just draw the part which divides the face from the rest of the head, such as this.
Draw the head line. This is the boundary of your anime character’s head. This is very helpful in deciding where to place the outer lines of the hair/head.
Draw the rest of the hair. By using the head line, you can tell exactly how much hair to put above it.
Draw the neck. If you want, you may draw the mouth first, but I usually draw the neck first… I dunno why… just instinct I guess. First, draw the two lines for the neck, followed by the collar bone line, the shoulder blades, then the throat line. 
Finally, if you haven’t drawn the mouth yet, do so now. Then you’re ready to draw the rest of the body. 

Comic Shading

Guest Post by Dalarminus


Ok.  Set down your base tone for the skin
color as I have explained before in my cell shading technique tutorial.
As mentioned before in my other tutorial, cut
out a section you want your shadows to appear.Now grab your brush tool and make a shadow using a slightly darker
color than your base tone–fill in the area and make sure you have a
soft-tipped brush.  Here is what the professionals don’t want you to
know:  just go back over your shadow again, but don’t fill it
entirely; just up to the edge where the lightest color should be.

Just do it over and over, going smaller with each stroke of your brush,
creating smaller shadows in your selected area of shadow.

Now go through and add more shades using the
same technique as before.  The highlights use the same technique as
the cell tutorial.  Select a highlighted area and go through and fill
in the area over and over making smaller and smaller strokes.  Make
it brighter and brighter, as we near the light’s source.There now, we have comic tones!  Easy huh?!

Also, smudge or blur to blend those colors!!


Cell Shading

Another guest post by Dalarminus

Step. 1

Open the imaging software of your choice—in this
case, Photoshop or similar software is used. 

Use the polygon lasso tool to draw your self nice smooth,
thin lines; perfect for anime style drawings. Do not be too worried about making
it looking right for now.

Step. 2

Create a new layer set it to multiply.  Now choose a nice light color you wish
to be the base tone or skin color.  Here, I went with a nice light pink
highlight the head area using the polygon lasso tool.

Fill the area with your skin color.  Also remember to cut out the eyes with
the lasso tool so his eyes are not completely pink.  Lol.

Step. 3Define a light source choose where you want your light to shine on his
skin take your polygon lasso tool again and select the area for your
highlight set your brush screen opacity 50% an go over the highlighted area
with the brush now you should have a highlight on his skin

Step. 4Add in reflective light or another highlight to show the brightness of the
light source.  Depending on
whether you want to show it or not, you can skip this step.  Again, take your polygon lasso tool and
select out a nice tiny area for the reflective light source.  Color over with your brush again and
again until its almost white but not completely white

Step. 5Shadows!  First pick out a
different color because if you use the same color as I am here the shadow
will turn out red. Since I went with a light pink, a light brown works best.  Set your brush to multiply, leave
opacity at 50%, now go through and highlight again with the polygon lasso
tool where you want your shadow to be.
Go over this with your brush and you should have a nice shadow effect.

Step. 6Time to blur!  Select the blur
tool.  Now this part varies
greatly depending on how well you want the colors to blend.  I set the strength at 75% and went over
the whole thing.  It also helps
hide your cutting color sections you created with the lasso.  The edges will over run from too much
blur, so be careful.  If this
happens, just erase the excess.